How did developers made it possible to implement this (Private Black Market) system and wouldn’t the system still have a lot of drawbacks or is it that developers has some policy changes that this system possible later on in the future?
Is there a reason the BM is extended to include private trading instead of updates to direct trading? What is the reasoning for adjusting BM to support direct trades, instead of adjusting private trading to allow for trades of “black market only” items?
With the private black market coming, do you plan to remove lower price limits for items?
Another thing to consider is giving every character a decent healing skill so they can survive on par with other characters. Characters such as Seha and Yuri doesn’t have any HP healing skills, whereas Violet only has FM2 as her only healing skill, and the heal itself isnt that strong compared to Sylvi’s Magnetic Infusion or Tina’s EX Sharp Shooting
Can we get healing skill for every character?
Seeing that in raids like Lust King and the soon to come Belphegor where they restrict potion usage and limits resurrection, all characters should have equal opportunities to heal.
The accumulative purchase of washing machines, 500 pull for 1 box?
The washing machines still offers old outfits, can those be moved in the store?
Are there plans to revamp the Washing Machine system? Such as having more team based washing machines or removing some of the less desired items. (Res Caps, Talismans)
Will costumes in Washing Machine get only one colour type instead of three colour variations? since it is difficult to get specific colour type and for a specific character with all other items that we do not need are mixed into the gacha pool.
As for fuel earning since with the “demotion” of beelzebub becoming a regular sector instead of a raid which leads to less fuel earned by regular players, I suggest a way to craft fuel with Sea Breeze, as it does not have a use after centum gear is complete.
The discount system that KR has for crafting was declined to be implemented. Has there been a change in sentiment since then, or any opportunity that it will still be implemented?
I suggest more options to convert bug lumps into area accessory set so players can potentially get the best in slot accessory.
There should be more event outfit variations and not just yukatas and other outfits that is only available for few characters.
Every regular or special promotion outfits in-game should be obtainable in missions or available for 1-time crafting similar with the task force.
Do you have any plans to rotate out specific rewards in the Monthly Attendance on a more frequent basis?
► Event & PromotionII
In the current farming event a lot of the rewards aren’t useful (in particular the SMD for 500 runs) and Global gets the over tuned version of Legion Program where only a few are capable of clearing the whole thing.
Please make Elite tokens untradable, where we can move it to the bank instead of being bound to character.
► Trade & GiftII
Are there any plans to allow gifting of the premium packages for new characters in the future?
► Trade & GiftIII
Will there be giftable options to expand inventory space/character slots?
Can the “x1 Gear/Consumables/Material Slot Expansion Full Set” package be tradeable permanently without a limit on how many can be bought? Inventory space is a giant issue and it’d be really nice to have some other way to buy this from others.
► Trade & Gift IV
For the new/returnee support box gears, could it be tradable in the scenario where we would like to level alts using that gear? It’ll make it easier for new players to partially complete their teamwork buff so their TCP could be higher.
► Trade & Gift V
Will there be a way to trade N-Coins between accounts in the future?
I suggest to delegate mixed-type costume set to N-coin shop while type A/C to be retained in washing machine.
Is it possible to either allow older pieces to be bought directly for N-coin? Or at least to have more than 2 washers available at the same time.
I suggest having outfit packages for characters, since some characters have many options available.
I suggest Eye Colors/Contact Lenses to be permanently available, I think more customizations will always be a popular thing, eye colors have always been hard to get.
Suggestion to have more task force outfit packages. Like the ones available to Triaina Rebellion characters that are individual pieces rather than an outfit cover that aren’t part of the task force free pass package.
Suggestion to have a way to obtain permanent versions character’s job advancement outfits.
Any plans to make the Signature Costume – Cybernetics set available to Luna – Lucy ?
Update N-coin shop with older outfits that don’t have portrait and has been not seen again for like 1 to 3 years.
I have seen how recently mock battle was updated in the KR server to be a race to kill the boss instead of a race to do as much damage in certain time. This greatly concerns me and other players for when it may come to our NA server.
Possible to make another type of mock battle that doesn’t rely on the player being “Overgeared” and more of “Skill based on how player utilize the character”?
Can we get more rewards for Mock Battle such as Gear Booster Fuels, Gear Booster Fortifier, Equalizer, etc. Since there is no real incentive for players to play it besides the Union Membership Point which is already a small amount.
I see that you guys already nerfed the story of Black Lambs, Wolf Dog, and Wildhuter so we can leveling faster. But i still see dungeons that excluded from story is still around. Maybe we can call it useless dungeon. Why you don’t remove it instead?
► Dungeon II
Can we get f2p farming dungeon? I don’t see any reason why you nerfed IF dungeon entry into 3, im sure it killed f2p credit source.
For IF dungeon, we could have the same system, but buff the credit/drops rate by 2x once again, seeing that when it went from 6×2 runs to 3×2 runs the drop amount has been doubled, but when it became just 3, no buffs had been applied.
► Dungeon III
About the legion program is too hard for some certain character / class who need proc back atk manually. It is quite unbalanced for these player such as mine (Seha).
► Dungeon IV
Will there be more mechanic focused bosses in the future? (Something to encourage more teamwork and improvement of their characters)
► Dungeon V
Is there a possibility of adding Gear booster Fortifier to give player more incentives spam 12 man raid after they finish gearing to keep improve there gear
Again this is more regarding localization, are there any plans to improve it for those that enjoy reading the lore?
Only suggestion i have is having more clarity in the skill/skill cube tooltips, especially for earlier characters. whether it’s in the skill’s general description or one of its skill cube tooltips, sometimes certain characteristics arent described properly.
Can we get an increase cap on the weekly Contribution limit or make Dungeon Missions in Union Watch not able to count towards the weekly limit since it is possible to reach the max limit in 3-4 days with just three characters
Can we get purchaseable double talisman and if possible PNA stabilizer on contri shop?
Are there any plans to curb inflation? With the private BM coming out, I’m expecting the number of credits kept in reserve to decrease, which may (at least in the short term) result in higher prices elsewhere. Did Naddic have any plans to address this?
Due to inflation that global has, i feel like global shouldn’t really copy exactly every changes that are Korean server is getting and should alternate the amount of credits/entries earned because I recently found out that they also change the amount of entries for the IF dungeon to just 3 instead of 6
If I remember that the PD has said along the lines that “it’s to balance out the economy ” but this is based off the Korean server. so that this logic wouldn’t balance out with global
Did the developers also think that this decision is also appropriate to global and that is there any plans on changing the economy in any shape or form?
Disbursement of entry passes for future farming events to be mandated
► General Inquiries II
Equalizer change Change equalizer to rarity based like fabric treatments so that older equalizers can utilized for newer content
► General Inquiries III
More empowered state effects I think it is worthwhile to have something besides armbands offered as craft/achievement/chain discount reward and it also adds to cosmetics. Something that could be of suggestion is to have empowered effects from Irina onwards or the legion commanders
Has there ever been any consideration of adding the ability to skip cutscenes/death animations after everyone has seen it at least once?
► Game Features II
Would it be possible to implement a setting to select specific sectors to activate triggers and/or auto-use item slots on so that players don’t have to manually toggle every time they want to have them on/off?
► Game Features III
Are there any plans to make a multiqueue system, where a player could potentially queue for more than one sector at a time?
► Game Features IV
Something I want to add is that the game should try to be more ‘in your face’ with vital game tutorials. From the recent returning event my observation and discussion with crew members + general public was that there have been a lot of people asking how to unlock trigger slots
► Game Features V
Is there a reason CMC tickets are only purchasable when there is a CMC event active, while the CMC tickets themselves can be used during any CMC event?
►Game Features VI
Could there be some way to transcend our Asmo gear to Machine King gear?
►Game Features VII
More usage for sliver hero plate coin in the future